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Swift Package Manager (SPM): Error importing library


Swift Package Manager (SPM): Error importing library

By : Norberto A
Date : October 17 2020, 03:08 PM
wish of those help You should add NumberChecker as a dependency to PayBackCodingChallenge:
... targets: [ .target( name: "PayBackCodingChallenge", dependencies: ["NumberChecker"]), ] ...
code :


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Use static C library with Swift package manager

Use static C library with Swift package manager


By : Shadam Koy
Date : March 29 2020, 07:55 AM
help you fix your problem I'm not aware of a way to specify library locations in a module map, but here is what worked for me:
code :
example$ swift build -Xlinker -L../CMult
swift build --help
Can't use Swift Package Manager with my library

Can't use Swift Package Manager with my library


By : jsxyhelu
Date : March 29 2020, 07:55 AM
it fixes the issue I have an open source Swift camera framework called Lumina, and I would like to be able to use it with all three main iOS dependency management systems. (Cocoapods and Carthage work fine.) , Just add tags without initial "v" to your framework, like "0.8.4".
Importing modules with Swift package manager

Importing modules with Swift package manager


By : H Rheinfelder
Date : March 29 2020, 07:55 AM
this will help If I had enough reputation, I would formulate this as a comment. ;)
Probably the problem lies within Xcode, as it does not know yet, that JSON exists, because it was not built yet. This can easily be solved by just building your project (with cmd-B). With the generated xcodeproj, Xcode should know, that it first needs to build JSON and then the rest, because JSON is marked as a dependency for your target.
Getting 'no such module' error when importing a Swift Package Manager dependency

Getting 'no such module' error when importing a Swift Package Manager dependency


By : user3012618
Date : March 29 2020, 07:55 AM
I hope this helps . It turned out that Swift Package Manager implicitly depends on the project's Configuration names. I had them at live/qa instead of Release/Debug, and changing them back resolved the issue. Very odd, but I hope it saves you some trouble dear reader.
Swift IOS library using Swift Package Manager not being able to compile

Swift IOS library using Swift Package Manager not being able to compile


By : user3377460
Date : March 29 2020, 07:55 AM
With these it helps I have looked over the demo and you need to change the script and remove "env -i". It works after
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